| 001-Intro to Texturing | 076-Exercise 05 Part 05 | 
		
			| 002 -What is UV Part 01 | 077-Exercise 05 Part 06 | 
		
			| 003-What is UV Part 02 | 078-Exercise 05 Part 07 | 
		
			| 004-UV Rules Part 01 Unfold | 079-Exercise 05 Part 08 | 
		
			| 005-UV Rules Part 02 Seams and Dimensions | 080-Intro to Quixel Part 01 | 
		
			| 006-UV Rules Part 03 Overlapping | 081-Intro to Quixel Part 02 | 
		
			| 007-UV Rules Part 04 Pack UV | 082-Intro to Bridge Part 01 | 
		
			| 008-UV Editor | 083-Intro to Bridge Part 02 | 
		
			| 009-Planar UV Mapping Part 01 | 084-Intro to Bridge Part 03 | 
		
			| 010-Planar UV Mapping Part 02 | 085-Intro to Mixer Part 01 | 
		
			| 011-Planar UV Mapping Part 03 | 086-Intro to Mixer Part 02 | 
		
			| 012-Cylindrical UV Mapping | 087-Intro to Mixer Part 03 | 
		
			| 013-Spherical UV Mapping | 088-Intro to Mixer Part 04 | 
		
			| 014-Image Attributes | 089-Intro to Mixer Part 05 | 
		
			| 015-Automatic Mapping Part 01 | 090-Intro to Mixer Part 06 | 
		
			| 016-Automatic Mapping Part 02 | 091-Surface Layer | 
		
			| 017-Exercise 01 Part 01 | 092-Decal and Atlas Layer | 
		
			| 018-Exercise 01 Part 02 | 093-Blending Layers Part 01 | 
		
			| 019-Cut and Sew Menu Part 01 | 094-Blending Layers Part 02 | 
		
			| 020-Cut and Sew Menu Part 02 | 095-Blending Layers Part 03 | 
		
			| 021-Cut and Sew Menu Part 03 | 096-Placement Part 01 | 
		
			| 022-Intro to Unfold 3d | 097-Placement Part 02 | 
		
			| 023-Unfold 3d Part 01 | 098-Placement Part 03 | 
		
			| 024-Unfold 3d Part 02 | 099-Solid Layer | 
		
			| 025-Optimize | 100-Liquid Layer | 
		
			| 026-Tools Menu Part 01 | 101-Noise Layer | 
		
			| 027-Tools Menu Part 02 | 102-Paint Layer | 
		
			| 028-Tools Menu Part 03 | 103-Mask Stack Part 01 | 
		
			| 029-Modify Menu Part 01 | 104-Mask Stack Part 02 | 
		
			| 030-Modify Menu Part 02 | 105-Mask Stack Part 03 | 
		
			| 031-Modify Menu Part 03 | 106-Mask Stack Part 04 | 
		
			| 032-Layout Part 01 | 107-Paint Mask Part 01 | 
		
			| 033-Layout Part 02 | 108-Paint Mask Part 02 | 
		
			| 034-Straighten UV | 109-Export | 
		
			| 035-Unitize and Gridify | 110-Export Layer Mask Part 01 | 
		
			| 036-Automatic Unwrap Tool | 111-Export Layer Mask Part 02 | 
		
			| 037-Exercise 02 Part 01 | 112-Review Part 01 | 
		
			| 038-Exercise 02 Part 02 | 113-Review Part 02 | 
		
			| 039-Exercise 02 Part 03 | 114-Quixel LiveLink | 
		
			| 040-Exercise 03 Part 01 | 115-Intro to Substance Painter Part 01 | 
		
			| 041-Exercise 03 Part 02 | 116-Intro to Substance Painter Part 02 | 
		
			| 042-Exercise 04 Part 01 | 117-Painter User Interface Part 01 | 
		
			| 043-Exercise 04 Part 02 | 118-Painter User Interface Part 02 | 
		
			| 044-Transfer Attribute | 119-Intro to Layers | 
		
			| 045-Normal Based and 3d Cut and Sew Tool | 120-Dsiplay Settings Part 01 | 
		
			| 046-Contour Stretch | 121-Dsiplay Settings Part 02 | 
		
			| 047-Hypershade Overview | 122-Fill Layer Part 01 | 
		
			| 048-Bitmap | 123-Channels | 
		
			| 049-Procedural Maps | 124-Add Effect – Paint | 
		
			| 050-Place 2d Texture Node | 125-Add Effect - Generator | 
		
			| 051-Bulge Node | 126-Add Effect - Paint Part 02 | 
		
			| 052-Checker , Grid and Cloth Nodes | 127-Add Effect - Generator Part 02 | 
		
			| 053-What is Noise | 128-Add Effect - Generator Part 03 | 
		
			| 054-Fractal Node | 129-Export Textures | 
		
			| 055-Noise Node | 130-Mixer to Painter Part 01 | 
		
			| 056-aiNoise Node | 131-Mixer to Painter Part 02 | 
		
			| 057-aiCell Noise Node | 132-Mixer to Painter Part 03 | 
		
			| 058-Ramp 2dTexture Part 01 | 133-Mixer to Painter Part 04 | 
		
			| 059-Ramp 2dTexture Part 02 | 134-Mixer to Painter Part 05 | 
		
			| 060-File 2d Texture Node | 135-Mixer to Painter Part 06 | 
		
			| 061-aiImage Node | 136-Maya to Painter | 
		
			| 062-TX Texture Part 01 | 137-Automatic Unwrap | 
		
			| 063-TX Texture Part 02 | 138-Filters Part 01 | 
		
			| 064-TX Texture Part 03 | 139-Filters Part 02 | 
		
			| 065-TX Texture Part 04 | 140-Particles | 
		
			| 066-TX Texture Part 05 | 141-Painter Exercise Part 01 | 
		
			| 067-Place 3d Texture Node | 142-Painter Exercise Part 02 | 
		
			| 068-3d Procedural Textures Part 01 | 143-Painter Exercise Part 03 | 
		
			| 069-3d Procedural Textures Part 02 | 144-Room Project Review | 
		
			| 070-3d Procedural Textures Part 03 | 145-Create Smart Material | 
		
			| 071-3d Procedural Textures Part 04 | 146-Import Resources | 
		
			| 072-Exercise 05 Part 01 | 147-Projection | 
		
			| 073-Exercise 05 Part 02 | 148-Instantiate Across Texture Sets | 
		
			| 074-Exercise 05 Part 03 | 149-Opacity Channel | 
		
			| 075-Exercise 05 Part 04 | 150-UDIM and Arnold |