|
000-Lunching |
038-Importing ASC-CDL in Resolve |
|
001-Folder structure and files review |
039-Working with ASC-CDL via Color Trace |
|
002-Playback R3D files via RED Player |
040-Commercial color correction and color grading (Part 01) |
|
003-RED Player preferences |
041-Commercial color correction and color grading (Part 02) |
|
004-REDCINE-X Pro GUI |
042-Commercial color correction and color grading (Part 03) |
|
005-Non-destructive workflow with RMD files |
043-Commercial color correction and color grading (Part 04) |
|
006-Manually creating RMD files with REDCINE-X Pro |
044-Using Dehaze's depth for color correction |
|
007-RMD workflow with REDCINE-X and Resolve |
045-Caching and data flow in Resolve |
|
008-Image tab in REDCINE-X Pro |
046-RGB value scale with color picker |
|
009-Kelvin (temperature) and Tint for white balance |
047-When do we need to increase or decrease a value |
|
010-CDL (Color Decision List) workflow |
048-Analysing LUTs for better color correction |
|
011-Making looks only with CDL parameters |
049-Printer Light and adjusting offset with keyboard |
|
012-Advantages of XML structure |
051-Why do some colorists do not like curve tool |
|
013-Understanding of XML structure for CDL and RMD |
052-Linear & nonlinear contrast |
|
014-Pixel Masking |
053-S Contrast |
|
015-RED Image Processing Pipeline 2 (IPP2) |
054-Preserve camera RAW settings and filter apply grade |
|
016-Using CIE chromaticity scope for color space transformation |
055-Resolve color space overview |
|
017-Make a LUT from IPP2 output transform |
056-Resolve color science, Display referred and Scene referred |
|
018-Export a RMD file for RED camera |
057-Philosophy of color management |
|
019-Export from REDCINE-X |
058-Input color space setup |
|
020-Raw Viewer and ARRI Raw Converter |
059-Color space and gamma curve of RAW files |
|
021-How do I download a previous version of DaVinci Resolve |
060-Color space transformation |
|
022-Davinci Resolve Studio licence |
061-Color space in practice |
|
023-Having gray background for GUI and viewers |
062-Color space transform filter |
|
024-Frame rate workflow in Resolve |
062-ACES (Part 01) |
|
025-Timeline frame rate vs playback frame rate |
063-ACES (Part 02) |
|
026-Clip frame rate vs timeline frame rate |
064-ACES (Part 03) |
|
027-23.976 |
065-Davinci Color Transform Langugae (DCTL) |
|
028-Input scaling and output scaling |
066-Deep look inside a 1D LUT and a 3D LUT |
|
029-Deep dive into ingestion process |
067-Generating a technical soft clip LUT |
|
030-Master timeline and timelines bin |
068-Generate LUT from analyzed pattern |
|
031-Advanced clips review with cinema viewer |
069-Camera LUT workflow |
|
032-Preparation and conforming process |
070-Date level |
|
033-Import and export log |
071-Face refinement |
|
034-When do we need to color correct Rec.709 footages |
072-Revival FX (Part 01) |
|
035-Output blanking |
073-Revival FX (Part 02) |
|
036-Matching color chart with MacBeth chart |
074-Mastering DCP |
|
037-Incorrect data from MacBeth chart |
075-Go beyound |